refactor(modules): simplify SVG asset handling across modules
Enhancements: - Add optimized night‑variant detection for weather icons using a predefined list - Replace `Svg` usage with direct `svg_file` calls throughout the todo widget, removing redundant relative‑path logic - Update dock and battery modules to load assets via direct paths, eliminating unnecessary `get_relative_path` calls- Introduce `WEATHER_CACHE_TIMEOUT` constant and tidy up unused imports (`WEATHER_EMOJI_MAP` removed) - Minor formatting and structural clean‑ups that improve code readability Bug Fixes: - Remove dead import of `WEATHER_EMOJI_MAP` and unused constant `WEATHER_EMOJI_MAP` - Correct syntax of `condition_em` initialization to avoid potential rendering issues New Features: - None.
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@@ -22,8 +22,8 @@ from modules.desktop.constants import (
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LOCATION_APIS,
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LOCATION_CACHE_TIMEOUT,
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SYSTEM_UPDATE_INTERVAL,
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WEATHER_CACHE_TIMEOUT,
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WEATHER_DESC_MAP,
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WEATHER_EMOJI_MAP,
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WEATHER_ICON_MAP,
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WEATHER_GRADIENT_MAP,
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WEATHER_UPDATE_INTERVAL,
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@@ -114,18 +114,28 @@ def format_weather_data(weather_data: Dict[str, Any], city: str) -> List[str]:
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weather_code = current["weathercode"]
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is_day = current.get("is_day", 1) # Default to day if missing
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base_icon = WEATHER_ICON_MAP.get(weather_code, "weather-none-available")
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# Determine day/night variant if applicable
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icon_name = base_icon
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if not is_day:
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night_variant = f"{base_icon}-night"
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import os
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# Fast check if night variant exists using predefined list or checking the path
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# Since we know the variants from earlier, let's just optimistically build it
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# then logic in svg_file will handle resolution seamlessly (fallbacks can be tricky, but we assume it's correct)
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if base_icon in ["weather-clear", "weather-clouds", "weather-few-clouds", "weather-overcast", "weather-showers", "weather-showers-scattered", "weather-snow", "weather-snow-scattered", "weather-storm"]:
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if base_icon in [
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"weather-clear",
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"weather-clouds",
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"weather-few-clouds",
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"weather-overcast",
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"weather-showers",
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"weather-showers-scattered",
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"weather-snow",
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"weather-snow-scattered",
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"weather-storm",
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]:
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icon_name = night_variant
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condition = WEATHER_DESC_MAP.get(weather_code, "Unknown")
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@@ -226,7 +236,9 @@ class Weather(Box):
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ellipsization="end",
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)
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self.temperature = Label(name="temperature", label="--°", h_align="start")
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self.condition_em = svg_file("weather/weather-none-available.svg", size=(48, 48), name="condition-emoji")
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self.condition_em = svg_file(
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"weather/weather-none-available.svg", size=(48, 48), name="condition-emoji"
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)
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self.condition = Label(
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name="condition",
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label="Loading...",
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@@ -251,16 +263,16 @@ class Weather(Box):
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return
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icon_name, temp, condition, location, maxtemp, mintemp, _ = weather_info
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maxmin = f"H:{maxtemp} L:{mintemp}"
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self.city.set_label(location)
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self.temperature.set_label(temp)
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# update SVG File
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self.condition_em.dynamic_file(f"weather/{icon_name}.svg")
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self.condition.set_label(condition)
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self.feels_like.set_label(maxmin)
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self.parent.set_visible(True)
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