✨ feat: implement core functionality and UI for Modus shell
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import json
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import re
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from typing import List
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from fabric.utils import DesktopApp
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from fabric.utils.helpers import get_desktop_applications, get_relative_path
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from modules.dock import Dock
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from modules.launcher.plugin_base import PluginBase
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from modules.launcher.result import Result
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class ApplicationsPlugin(PluginBase):
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def __init__(self):
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super().__init__()
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self.display_name = "Applications"
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self.description = "Search and launch desktop applications"
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def initialize(self):
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# Set up triggers for applications - both with and without spaces
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self.set_triggers(["app"])
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def cleanup(self):
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pass
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def _pin_application(self, app):
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"""Pin an application to the dock."""
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app_data = {
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k: v
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for k, v in {
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"name": app.name,
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"display_name": app.display_name,
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"window_class": app.window_class,
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"executable": app.executable,
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"command_line": app.command_line,
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"icon_name": app.icon_name,
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}.items()
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if v is not None
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}
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config_path = get_relative_path("../../../config/assets/dock.json")
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try:
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with open(config_path, "r") as file:
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data = json.load(file)
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except (FileNotFoundError, json.JSONDecodeError):
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data = {"pinned_apps": []}
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already_pinned = False
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for pinned_app in data.get("pinned_apps", []):
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if (
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isinstance(pinned_app, dict)
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and pinned_app.get("name") == app_data["name"]
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):
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already_pinned = True
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pinned_app.update(app_data)
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break
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elif isinstance(pinned_app, str) and pinned_app == app_data["name"]:
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already_pinned = True
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data["pinned_apps"].remove(pinned_app)
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data["pinned_apps"].append(app_data)
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break
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if not already_pinned:
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data.setdefault("pinned_apps", []).append(app_data)
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with open(config_path, "w") as file:
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json.dump(data, file, indent=4)
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Dock.notify_config_change()
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def query(self, query_string: str) -> List[Result]:
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"""Search applications based on query."""
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if not query_string.strip():
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return []
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# Get fresh applications list each time (like examples/app-launcher)
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try:
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applications = get_desktop_applications(include_hidden=False)
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except Exception as e:
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print(f"Failed to load applications: {e}")
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applications = []
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query = query_string.lower().strip()
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results = []
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for app in applications:
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relevance = self._calculate_relevance(app, query)
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if relevance > 0:
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# Truncate description to prevent overflow beyond 550px window
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description = app.description or app.generic_name or ""
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if len(description) > 80: # Limit to ~80 characters to fit in 550px
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description = description[:70] + "..."
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result = Result(
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title=app.display_name or app.name,
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subtitle=description,
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icon=app.get_icon_pixbuf(size=48),
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action=lambda a=app: self._launch_application(a),
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relevance=relevance,
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plugin_name=self.display_name,
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data={
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"app": app,
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"pin_action": lambda a=app: self._pin_application(a),
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},
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)
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results.append(result)
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return results
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def _calculate_relevance(self, app, query: str) -> float:
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"""Calculate relevance score for an application."""
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if not query:
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return 0.0
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# Get searchable text
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name = (app.name or "").lower()
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display_name = (app.display_name or "").lower()
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description = (app.description or "").lower()
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generic_name = (app.generic_name or "").lower()
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executable = (app.executable or "").lower()
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# Exact matches get highest score
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if query == name or query == display_name:
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return 1.0
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# Starts with matches get high score
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if (
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name.startswith(query)
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or display_name.startswith(query)
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or generic_name.startswith(query)
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):
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return 0.9
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# Contains matches get medium score
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if (
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query in name
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or query in display_name
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or query in description
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or query in generic_name
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):
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return 0.7
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# Fuzzy matching for partial matches
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if self._fuzzy_match(query, name) or self._fuzzy_match(query, display_name):
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return 0.5
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# Executable name matching
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if executable and query in executable:
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return 0.4
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return 0.0
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def _fuzzy_match(self, query: str, text: str) -> bool:
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"""Simple fuzzy matching algorithm."""
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if not query or not text:
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return False
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# Create regex pattern for fuzzy matching
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pattern = ".*".join(re.escape(char) for char in query)
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return bool(re.search(pattern, text, re.IGNORECASE))
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def _launch_application(self, app: DesktopApp):
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app.launch()
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