🔧 chore(dock): refactor DockSystemTray to DockComponents and update related changes for consistent naming and structure
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@@ -19,7 +19,7 @@ from fabric.widgets.image import Image
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from fabric.widgets.revealer import Revealer
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from gi.repository import Gdk, GLib, Gtk
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from modules.corners import MyCorner
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from modules.dock.components import DockSystemTray
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from modules.dock.components import DockComponents
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from utils.icon_resolver import IconResolver
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from utils.occlusion import check_occlusion
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from utils.wayland import WaylandWindow as Window
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@@ -146,24 +146,20 @@ class Dock(Window):
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self.dock_eventbox.connect("enter-notify-event", self._on_dock_enter)
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self.dock_eventbox.connect("leave-notify-event", self._on_dock_leave)
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# Create system tray section
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# Create components section
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separator_orientation = (
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Gtk.Orientation.VERTICAL
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if self.view.get_orientation() == Gtk.Orientation.HORIZONTAL
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else Gtk.Orientation.HORIZONTAL
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)
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# Initialize system tray with proper orientation
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self.system_tray = DockSystemTray(
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orientation_val=dock_wrapper_orientation_val
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)
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# Initialize system tray with proper orientation
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self.system_tray = DockSystemTray(
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orientation_val=dock_wrapper_orientation_val
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)
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# Initialize components with proper orientation
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self.components = DockComponents(orientation_val=dock_wrapper_orientation_val)
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# Add system tray to dock
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# Initialize components with proper orientation
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self.components = DockComponents(orientation_val=dock_wrapper_orientation_val)
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# Add components to dock
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if data.DOCK_POSITION == "Right":
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self.view.add(
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Box(
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@@ -175,9 +171,9 @@ class Dock(Window):
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name="dock-separator",
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)
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)
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self.view.add(self.system_tray)
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self.view.add(self.components)
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else:
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self.view.pack_start(self.system_tray, False, False, 0)
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self.view.pack_start(self.components, False, False, 0)
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self.view.add(
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Box(
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orientation=separator_orientation,
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@@ -765,9 +761,9 @@ class Dock(Window):
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name="dock-separator",
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)
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)
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children.append(self.system_tray)
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children.append(self.components)
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else: # Bottom or Left position
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children.append(self.system_tray)
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children.append(self.components)
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if pinned_buttons or open_buttons:
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children.append(
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Box(
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@@ -917,16 +913,15 @@ class Dock(Window):
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seat = display.get_default_seat()
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pointer = seat.get_pointer()
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window = self.get_window()
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if window:
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screen, x, y = pointer.get_position() # Fix: Unpack all three values
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win_x, win_y = window.get_position()
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win_w = window.get_width()
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win_h = window.get_height()
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# If pointer is outside dock window bounds
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if (x < win_x or x > win_x + win_w or
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y < win_y or y > win_y + win_h):
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if x < win_x or x > win_x + win_w or y < win_y or y > win_y + win_h:
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app_id_dragged = widget.app_identifier
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instances_dragged = widget.instances
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@@ -935,7 +930,9 @@ class Dock(Window):
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if isinstance(app_id_dragged, dict) and isinstance(
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pinned_app_item, dict
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):
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if app_id_dragged.get("name") == pinned_app_item.get("name"):
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if app_id_dragged.get("name") == pinned_app_item.get(
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"name"
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):
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app_index_dragged = i
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break
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elif app_id_dragged == pinned_app_item:
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