From 94d37071af8a8529c66fbf7f45e8baa4164d7fe1 Mon Sep 17 00:00:00 2001 From: tr1x_em Date: Sun, 10 Aug 2025 09:43:40 +0530 Subject: [PATCH] Remove Revelaer --- modules/controlcenter/main.py | 55 ++++++----------------------------- 1 file changed, 9 insertions(+), 46 deletions(-) diff --git a/modules/controlcenter/main.py b/modules/controlcenter/main.py index e9d74ec..9cd9a42 100644 --- a/modules/controlcenter/main.py +++ b/modules/controlcenter/main.py @@ -359,18 +359,12 @@ class ModusControlCenter(Window): self.expanded_player_center_box = None # Create revealers for crossfade transitions - self.main_revealer = Revealer( - child=self.center_box, - transition_type="crossfade", - transition_duration=250, - child_revealed=True, - ) - + self.expanded_player_revealer = None # Will be created lazily self.widgets.set_size_request(300, -1) - self.children = self.main_revealer + self.children = self.center_box # Track current state for smooth transitions self.current_view = "main" # main, expanded_player @@ -526,7 +520,7 @@ class ModusControlCenter(Window): start_children=[self.expanded_player_widgets] ) self.expanded_player_center_box.set_size_request(300, -1) - + # Create revealer for expanded player if self.expanded_player_revealer is None: self.expanded_player_revealer = Revealer( @@ -674,7 +668,12 @@ class ModusControlCenter(Window): if self.current_view == "expanded_player": # If coming from expanded player, use crossfade self._crossfade_to_view("main") - GLib.timeout_add(250, lambda: idle_add(lambda *_: self.set_children(self.per_app_volume_center_box))) + GLib.timeout_add( + 250, + lambda: idle_add( + lambda *_: self.set_children(self.per_app_volume_center_box) + ), + ) else: idle_add(lambda *_: self.set_children(self.per_app_volume_center_box)) self.has_per_app_volume_open = True @@ -689,49 +688,13 @@ class ModusControlCenter(Window): idle_add(lambda *_: self.set_children(self.center_box)) self.has_per_app_volume_open = False - def _crossfade_to_view(self, target_view): - """Handle crossfade transition between views""" - if self.current_view == target_view: - return - - if target_view == "expanded_player": - # Transitioning to expanded player - self._ensure_expanded_player_widgets() - - # Add expanded player revealer to window if not already added - if self.expanded_player_revealer not in self.get_children(): - self.add(self.expanded_player_revealer) - - # Start crossfade: hide main, show expanded player - self.main_revealer.set_reveal_child(False) - GLib.timeout_add(125, lambda: self.expanded_player_revealer.set_reveal_child(True)) - - elif target_view == "main": - # Transitioning back to main - if self.expanded_player_revealer: - # Start crossfade: hide expanded player, show main - self.expanded_player_revealer.set_reveal_child(False) - GLib.timeout_add(125, lambda: self.main_revealer.set_reveal_child(True)) - # Clean up expanded player revealer after transition - GLib.timeout_add(375, self._cleanup_expanded_player_revealer) - - self.current_view = target_view - - def _cleanup_expanded_player_revealer(self): - """Remove expanded player revealer from window after transition""" - if self.expanded_player_revealer and self.expanded_player_revealer in self.get_children(): - self.remove(self.expanded_player_revealer) - return False - def open_expanded_player(self, *_): - self._crossfade_to_view("expanded_player") self.has_expanded_player_open = True # Refresh the player when opening if self._expanded_player_widget: self._expanded_player_widget.refresh() def close_expanded_player(self, *_): - self._crossfade_to_view("main") self.has_expanded_player_open = False def _set_mousecapture(self, visible: bool):