feat(src/shared): add flat scale widget and smooth-switch styling

Implement animated flat scale widget with CSS styling and smooth-switch UI enhancements
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sankalp committed 2026-06-17 01:46:19 +05:45
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@@ -269,4 +269,37 @@
#component-name {
font-size: 10px;
}
}
/* FlatScale styling */
.flat-scale {
margin: 4px 0px;
}
.flat-scale slider {
background-color: @text-main;
min-height: 24px;
min-width: 24px;
border-radius: apply(radius-full);
}
.flat-scale trough {
background-color: alpha(#666, 0.5);
min-height: 25px;
border-radius: apply(radius-full);
border: 1px solid alpha(#444, 0.3);
}
.flat-scale highlight {
background-color: alpha(@text-main, 0.8);
min-height: 25px;
border-radius: apply(radius-full);
}
/* SmoothSwitch styling */
.smooth-switch {
min-width: 44px;
min-height: 24px;
background-color: alpha(#666, 0.5);
color: @text-main;
}
.smooth-switch.checked {
background-color: alpha(@text-main, 0.8);
color: @background;
}
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import math
from typing import Callable, Iterable, Literal, TypedDict
import cairo
from fabric.utils import Gdk, GObject, Gtk
from fabric.utils.helpers import clamp
from fabric.widgets.widget import Widget
from gi.repository import Pango, PangoCairo # noqa: E402
from shared.widgets.animator import Animator, ease_in, ease_in_out, ease_out
# ------------------------------------------------------------------ #
# Helpers #
# ------------------------------------------------------------------ #
def _ease_out_expo(t: float) -> float:
if t >= 1.0:
return 1.0
return 1.0 - pow(2.0, -10.0 * t)
def _ease_in_expo(t: float) -> float:
if t <= 0.0:
return 0.0
return pow(2.0, 10.0 * t - 10.0)
def _draw_rounded_rect(cr, x, y, w, h, r):
r = min(r, w / 2, h / 2)
if r <= 0:
cr.rectangle(x, y, w, h)
return
cr.new_sub_path()
cr.move_to(x + r, y)
cr.line_to(x + w - r, y)
cr.arc(x + w - r, y + r, r, -math.pi / 2, 0)
cr.line_to(x + w, y + h - r)
cr.arc(x + w - r, y + h - r, r, 0, math.pi / 2)
cr.line_to(x + r, y + h)
cr.arc(x + r, y + h - r, r, math.pi / 2, math.pi)
cr.line_to(x, y + r)
cr.arc(x + r, y + r, r, math.pi, 3 * math.pi / 2)
cr.close_path()
# ------------------------------------------------------------------ #
# TypedDict #
# ------------------------------------------------------------------ #
class FlatScaleStyle(TypedDict):
slider_color: Gdk.RGBA
slider_height: float
slider_thickness: float
top_gap: float
bottom_gap: float
left_gap: float
right_gap: float
corner_radius: float
progress_color: Gdk.RGBA
progress_thickness: float
trough_color: Gdk.RGBA
trough_thickness: float
background_color: Gdk.RGBA
# ------------------------------------------------------------------ #
# Widget #
# ------------------------------------------------------------------ #
class FlatScale(Gtk.DrawingArea, Widget):
"""
A Cairo-drawn linear scale widget for Fabric.
Styled via CSS sub-nodes (slider, trough, highlight), mirroring
CircularScale's gadget context approach. Use margin-top/margin-bottom
on the slider node to create a gap between the slider and the arcs.
While dragging, a compact percentage pill animates above (or beside, for
vertical) the slider handle. The pill is small enough that only a few
pixels of headroom are needed above the widget.
Example CSS:
.flat-scale slider {
background-color: var(--primary);
min-height: 16px;
min-width: 16px;
border-radius: 8px;
margin-top: 4px;
margin-bottom: 4px;
}
.flat-scale trough {
background-color: alpha(var(--primary), 0.3);
border-width: 6px;
}
.flat-scale trough highlight {
background-color: var(--primary);
border-width: 6px;
}
"""
__gsignals__ = {
"value-changed": (GObject.SignalFlags.RUN_FIRST, None, (float,)),
}
# Mini bubble constants — kept deliberately compact
_BUBBLE_GAP = -5 # px between top of handle and bottom of pill
_BUBBLE_FONT_SIZE = 8 # pt — smaller than body text
_BUBBLE_PAD_X = 4 # horizontal padding inside pill
_BUBBLE_PAD_Y = -1 # vertical padding inside pill
_BUBBLE_RADIUS = 10 # corner radius of pill
_BUBBLE_SCALE_FROM = 0.55 # scale at start of open animation
def __init__(
self,
value: float = 0.5,
min_value: float = 0.0,
max_value: float = 1.0,
step: float = 0.05,
orientation: Literal["horizontal", "vertical"]
| Gtk.Orientation = Gtk.Orientation.HORIZONTAL,
on_value_changed: Callable[["FlatScale", float], None] | None = None,
value_formatter: Callable[[float], str] | None = None,
name: str | None = None,
visible: bool = True,
all_visible: bool = False,
style: str | None = None,
style_classes: Iterable[str] | str | None = None,
tooltip_text: str | None = None,
tooltip_markup: str | None = None,
h_align: Literal["fill", "start", "end", "center", "baseline"]
| Gtk.Align
| None = None,
v_align: Literal["fill", "start", "end", "center", "baseline"]
| Gtk.Align
| None = None,
h_expand: bool = False,
v_expand: bool = False,
size: Iterable[int] | int | None = None,
**kwargs,
):
Gtk.DrawingArea.__init__(self)
Widget.__init__(
self,
name=name,
visible=visible,
all_visible=all_visible,
style=style,
style_classes=style_classes,
tooltip_text=tooltip_text,
tooltip_markup=tooltip_markup,
h_align=h_align,
v_align=v_align,
h_expand=h_expand,
v_expand=v_expand,
size=size,
**kwargs,
)
self._value = clamp(value, min_value, max_value)
self._min_value = min_value
self._max_value = max_value
self._step = step
self._dragging = False
self._hovering = False
self._cached_style: FlatScaleStyle | None = None
self._gadget_classes: dict[Gtk.StyleContext, frozenset[str] | None] = {}
self._anim_initialized = False
self._scroll_accumulator = 0.0
self._value_formatter = value_formatter or (
lambda val: f"{round(self.do_normalize_value() * 100)}%"
)
# Slider press/hover size animator
self._anim_press = Animator(
timing_function=ease_in_out,
duration=0.1,
min_value=16.0,
max_value=16.0,
tick_widget=self,
)
self._anim_press.connect("notify::value", lambda *_: self.queue_draw())
# Bubble open animator (0 → 1)
self._anim_bubble_open = Animator(
timing_function=ease_out,
duration=0.18,
min_value=0.0,
max_value=1.0,
tick_widget=self,
)
self._anim_bubble_open.connect("notify::value", lambda *_: self.queue_draw())
# Bubble close animator (0 → 1, mapped as 1 - value)
self._anim_bubble_close = Animator(
timing_function=ease_in,
duration=0.12,
min_value=0.0,
max_value=1.0,
tick_widget=self,
)
self._anim_bubble_close.connect("notify::value", lambda *_: self.queue_draw())
self._bubble_progress = 0.0 # 0.0 = hidden, 1.0 = fully visible
self._bubble_closing = False
if isinstance(orientation, str):
self._orientation = (
Gtk.Orientation.HORIZONTAL
if orientation == "horizontal"
else Gtk.Orientation.VERTICAL
)
else:
self._orientation = orientation
self._highlight_ctx = self.do_create_gadget_context("highlight")
self._trough_ctx = self.do_create_gadget_context("trough")
self._slider_ctx = self.do_create_gadget_context("slider")
self.get_style_context().add_class("flat-scale")
self.add_events(
Gdk.EventMask.BUTTON_PRESS_MASK
| Gdk.EventMask.BUTTON_RELEASE_MASK
| Gdk.EventMask.POINTER_MOTION_MASK
| Gdk.EventMask.SCROLL_MASK
| Gdk.EventMask.SMOOTH_SCROLL_MASK
| Gdk.EventMask.ENTER_NOTIFY_MASK
| Gdk.EventMask.LEAVE_NOTIFY_MASK
)
self.connect("button-press-event", self._on_button_press)
self.connect("button-release-event", self._on_button_release)
self.connect("motion-notify-event", self._on_motion)
self.connect("scroll-event", self._on_scroll)
self.connect("enter-notify-event", self._on_enter)
self.connect("leave-notify-event", self._on_leave)
self.connect("realize", self._on_realize)
self.show_all()
if on_value_changed:
self.connect("value-changed", on_value_changed)
# ------------------------------------------------------------------ #
# Value #
# ------------------------------------------------------------------ #
@property
def value(self) -> float:
return self._value
@value.setter
def value(self, v: float) -> None:
self.set_value(v)
def set_value(self, value: float) -> None:
new = clamp(value, self._min_value, self._max_value)
if new != self._value:
self._value = new
self.emit("value-changed", self._value)
self.queue_draw()
def get_value(self) -> float:
return self._value
# ------------------------------------------------------------------ #
# Realize / gadget contexts #
# ------------------------------------------------------------------ #
def _on_realize(self, _widget) -> None:
state = self.get_state_flags()
self._gadget_classes[self._slider_ctx] = None
self.do_update_gadget_path(self._slider_ctx, "slider")
default_size = self._slider_ctx.get_property("min-height", state)
self._anim_press.min_value = default_size
self._anim_press.max_value = default_size
self._anim_press.value = default_size
self._anim_initialized = True
def do_create_gadget_context(self, node_name: str) -> Gtk.StyleContext:
ctx = Gtk.StyleContext()
ctx.set_parent(self.get_style_context())
ctx.set_screen(self.get_screen())
self._gadget_classes[ctx] = None
ctx.connect("changed", lambda *_: self.do_update_gadget_path(ctx, node_name))
self.do_update_gadget_path(ctx, node_name)
return ctx
def do_update_gadget_path(self, context: Gtk.StyleContext, node_name: str) -> None:
parent_ctx = self.get_style_context()
current_classes = frozenset(parent_ctx.list_classes())
if current_classes != self._gadget_classes[context]:
self._gadget_classes[context] = current_classes
new_path = parent_ctx.get_path().copy()
for cls in list(new_path.iter_list_classes(-1)):
if cls not in current_classes:
new_path.iter_remove_class(-1, cls)
for cls in current_classes:
if not new_path.iter_has_class(-1, cls):
new_path.iter_add_class(-1, cls)
new_path.append_type(GObject.TYPE_NONE)
new_path.iter_set_object_name(-1, node_name)
context.set_path(new_path)
context.set_state(self.get_state_flags())
self._cached_style = None
self.queue_draw()
# ------------------------------------------------------------------ #
# Style resolution #
# ------------------------------------------------------------------ #
def do_get_border_width(
self, context: Gtk.StyleContext, state: Gtk.StateFlags
) -> float:
border = context.get_border(state)
return max(
border.top,
border.bottom,
border.left,
border.right,
context.get_property("min-width", state),
context.get_property("min-height", state),
)
def do_resolve_style(self) -> FlatScaleStyle:
if self._cached_style is not None:
return self._cached_style
state = self.get_state_flags()
self._cached_style = FlatScaleStyle(
slider_color=self._slider_ctx.get_background_color(state),
slider_height=self._slider_ctx.get_property("min-height", state),
slider_thickness=self._slider_ctx.get_property("min-width", state),
top_gap=self._slider_ctx.get_property("margin-top", state),
bottom_gap=self._slider_ctx.get_property("margin-bottom", state),
left_gap=self._slider_ctx.get_property("margin-left", state),
right_gap=self._slider_ctx.get_property("margin-right", state),
corner_radius=self._slider_ctx.get_property("border-radius", state),
progress_color=self._highlight_ctx.get_background_color(state),
progress_thickness=self.do_get_border_width(self._highlight_ctx, state),
trough_color=self._trough_ctx.get_background_color(state),
trough_thickness=self.do_get_border_width(self._trough_ctx, state),
background_color=self.get_style_context().get_background_color(state),
)
return self._cached_style
def do_normalize_value(self) -> float:
value_range = self._max_value - self._min_value
if value_range == 0:
return 0.0
return clamp((self._value - self._min_value) / value_range, 0.0, 1.0)
def _is_horizontal(self) -> bool:
return self._orientation == Gtk.Orientation.HORIZONTAL
def _value_from_coords(self, x: float, y: float) -> float:
width = self.get_allocated_width()
height = self.get_allocated_height()
if self._is_horizontal():
ratio = clamp(x / width, 0.0, 1.0)
else:
ratio = clamp(1.0 - (y / height), 0.0, 1.0)
return self._min_value + ratio * (self._max_value - self._min_value)
# ------------------------------------------------------------------ #
# Bubble animation helpers #
# ------------------------------------------------------------------ #
def _bubble_open(self):
self._bubble_closing = False
self._anim_bubble_close.pause()
p = self._bubble_progress
self._anim_bubble_open.pause()
self._anim_bubble_open.min_value = p
self._anim_bubble_open.max_value = 1.0
self._anim_bubble_open.value = p
self._anim_bubble_open._start_time = None
self._anim_bubble_open.play()
def _bubble_close(self):
self._bubble_closing = True
self._anim_bubble_open.pause()
start = 1.0 - self._bubble_progress
self._anim_bubble_close.pause()
self._anim_bubble_close.min_value = start
self._anim_bubble_close.max_value = 1.0
self._anim_bubble_close.value = start
self._anim_bubble_close._start_time = None
self._anim_bubble_close.play()
def _sync_bubble_progress(self):
"""Pull latest progress from whichever animator is active."""
if self._bubble_closing:
self._bubble_progress = max(0.0, 1.0 - self._anim_bubble_close.value)
else:
self._bubble_progress = min(1.0, self._anim_bubble_open.value)
# ------------------------------------------------------------------ #
# Drawing helpers #
# ------------------------------------------------------------------ #
def do_draw_rounded_rect(self, cr, x, y, width, height, radius):
_draw_rounded_rect(cr, x, y, width, height, radius)
def _draw_bubble(
self,
cr: cairo.Context,
slider_cx: float,
slider_cy: float,
max_slider_thickness: float,
styles: FlatScaleStyle,
):
"""
Draws the percentage pill scaling elegantly out from its anchor point
(bottom-center for horizontal, right-center for vertical).
"""
self._sync_bubble_progress()
p = self._bubble_progress
if p <= 0.0:
return
text = self._value_formatter(self._value)
state = self.get_state_flags()
widget_w = self.get_allocated_width()
widget_h = self.get_allocated_height()
# Font setup (Keep native sizes static; Cairo will handle the scaling matrix)
font_desc = self.get_style_context().get_font(state).copy()
font_desc.set_size(self._BUBBLE_FONT_SIZE * Pango.SCALE)
font_desc.set_weight(Pango.Weight.SEMIBOLD)
layout = self.create_pango_layout(text)
layout.set_font_description(font_desc)
text_w, text_h = layout.get_pixel_size()
# Target full dimensions at 100% scale
pill_w = text_w + self._BUBBLE_PAD_X * 2
pill_h = text_h + self._BUBBLE_PAD_Y * 2
edge_margin = 2.0
# Calculate scale factor (maps smoothly from start scale to 1.0)
current_scale = self._BUBBLE_SCALE_FROM + (1.0 - self._BUBBLE_SCALE_FROM) * p
cr.save()
static_slider_half = max_slider_thickness / 2
if self._is_horizontal():
ideal_x = slider_cx - pill_w / 2
pill_x = clamp(ideal_x, edge_margin, widget_w - pill_w - edge_margin)
fixed_top_edge = slider_cy - static_slider_half
pill_y = fixed_top_edge - self._BUBBLE_GAP - pill_h
# Anchor point for scaling: Bottom-Center of the pill
anchor_x = pill_x + (pill_w / 2)
anchor_y = pill_y + pill_h
else:
# Vertical layout
fixed_left_edge = slider_cy - static_slider_half
pill_x = fixed_left_edge - self._BUBBLE_GAP - pill_w
ideal_y = slider_cx - pill_h / 2
pill_y = clamp(ideal_y, edge_margin, widget_h - pill_h - edge_margin)
# Anchor point for scaling: Right-Center of the pill
anchor_x = pill_x + pill_w
anchor_y = pill_y + (pill_h / 2)
# Apply Matrix Transformations for Scaling from the Anchor
cr.translate(anchor_x, anchor_y)
cr.scale(current_scale, current_scale)
cr.translate(-anchor_x, -anchor_y)
# Draw the pill background using full alpha or a subtle fade
fg = self._slider_ctx.get_color(state)
bg = styles["slider_color"]
cr.set_source_rgba(bg.red, bg.green, bg.blue, bg.alpha * min(1.0, p * 1.5))
_draw_rounded_rect(cr, pill_x, pill_y, pill_w, pill_h, self._BUBBLE_RADIUS)
cr.fill()
# Render Text
# Because the matrix scales everything, text won't warp or clip layout boundaries
cr.set_source_rgba(fg.red, fg.green, fg.blue, fg.alpha * min(1.0, p * 2.0))
text_offset_y = (pill_h - text_h) / 2
cr.move_to(pill_x + self._BUBBLE_PAD_X, pill_y + text_offset_y)
PangoCairo.show_layout(cr, layout)
cr.restore()
# ------------------------------------------------------------------ #
# Main draw #
# ------------------------------------------------------------------ #
def do_draw(self, cr: cairo.Context) -> bool:
styles = self.do_resolve_style()
width = self.get_allocated_width()
height = self.get_allocated_height()
trough_thickness = styles["trough_thickness"]
progress_thickness = styles["progress_thickness"]
slider_height = self._anim_press.value
slider_thickness = self._anim_press.value
left_gap = styles["left_gap"]
right_gap = styles["right_gap"]
top_gap = styles["top_gap"]
bottom_gap = styles["bottom_gap"]
corner_radius = styles["corner_radius"]
normalized = self.do_normalize_value()
if self._is_horizontal():
track_y = height / 2
track_start = 0.0
track_end = float(width)
track_length = track_end - track_start
slider_half = slider_height / 2
slider_cx = (
track_start + slider_half + normalized * (track_length - slider_height)
)
slider_cy = track_y
# Trough
trough_x = slider_cx + slider_half + right_gap
trough_w = max(track_end - trough_x, 0.0)
if trough_w > 0:
Gdk.cairo_set_source_rgba(cr, styles["trough_color"])
self.do_draw_rounded_rect(
cr,
trough_x,
track_y - trough_thickness / 2,
trough_w,
trough_thickness,
trough_thickness / 2,
)
cr.fill()
# Progress
progress_w = max(slider_cx - slider_half - left_gap - track_start, 0.0)
if progress_w > 0:
Gdk.cairo_set_source_rgba(cr, styles["progress_color"])
self.do_draw_rounded_rect(
cr,
track_start,
track_y - progress_thickness / 2,
progress_w,
progress_thickness,
progress_thickness / 2,
)
cr.fill()
# Slider handle
Gdk.cairo_set_source_rgba(cr, styles["slider_color"])
self.do_draw_rounded_rect(
cr,
slider_cx - slider_half,
slider_cy - slider_thickness / 2,
slider_height,
slider_thickness,
corner_radius,
)
cr.fill()
max_thickness = max(self._anim_press.min_value, self._anim_press.max_value)
self._draw_bubble(cr, slider_cx, slider_cy, max_thickness, styles)
else:
track_x = width / 2
track_start = 0.0
track_end = float(height)
track_length = track_end - track_start
slider_half = slider_height / 2
slider_cy = (
track_end - slider_half - normalized * (track_length - slider_height)
)
slider_cx = track_x
trough_y = track_start
trough_h = max(slider_cy - slider_half - top_gap - track_start, 0.0)
if trough_h > 0:
Gdk.cairo_set_source_rgba(cr, styles["trough_color"])
self.do_draw_rounded_rect(
cr,
track_x - trough_thickness / 2,
trough_y,
trough_thickness,
trough_h,
trough_thickness / 2,
)
cr.fill()
progress_y = slider_cy + slider_half + bottom_gap
progress_h = max(track_end - progress_y, 0.0)
if progress_h > 0:
Gdk.cairo_set_source_rgba(cr, styles["progress_color"])
self.do_draw_rounded_rect(
cr,
track_x - progress_thickness / 2,
progress_y,
progress_thickness,
progress_h,
progress_thickness / 2,
)
cr.fill()
Gdk.cairo_set_source_rgba(cr, styles["slider_color"])
self.do_draw_rounded_rect(
cr,
slider_cx - slider_thickness / 2,
slider_cy - slider_half,
slider_thickness,
slider_height,
corner_radius,
)
cr.fill()
# Percentage bubble (drag only) — pass slider_left_x as "slider_top_y"
slider_left_x = slider_cx - slider_thickness / 2
self._draw_bubble(cr, slider_cy, slider_left_x, styles)
return False
# ------------------------------------------------------------------ #
# Input events #
# ------------------------------------------------------------------ #
def _on_button_press(self, _widget, event: Gdk.EventButton) -> bool:
if event.button == 1:
self._dragging = True
self._update_state_flags()
self.set_value(self._value_from_coords(event.x, event.y))
self._bubble_open()
return True
def _on_button_release(self, _widget, event: Gdk.EventButton) -> bool:
if event.button == 1:
self._dragging = False
self._update_state_flags()
self._bubble_close()
return False
def _on_motion(self, _widget, event: Gdk.EventMotion) -> bool:
if self._dragging:
self.set_value(self._value_from_coords(event.x, event.y))
return True
def _on_scroll(self, _widget, event: Gdk.EventScroll) -> bool:
if event.direction == Gdk.ScrollDirection.UP:
self.set_value(self._value + self._step)
elif event.direction == Gdk.ScrollDirection.DOWN:
self.set_value(self._value - self._step)
elif event.direction == Gdk.ScrollDirection.SMOOTH:
self._scroll_accumulator += event.delta_y * -10
if abs(self._scroll_accumulator) >= 1.0:
steps = int(self._scroll_accumulator)
self.set_value(self._value + steps * self._step)
self._scroll_accumulator -= steps
return True
def _on_enter(self, _widget, _event) -> bool:
self._hovering = True
self._update_state_flags()
return False
def _on_leave(self, _widget, _event) -> bool:
self._hovering = False
self._dragging = False
self._update_state_flags()
# Close bubble if pointer leaves mid-drag
if self._bubble_progress > 0.0:
self._bubble_close()
return False
def _update_state_flags(self) -> None:
ctx = self.get_style_context()
if self._hovering:
ctx.add_class("hover")
else:
ctx.remove_class("hover")
if self._dragging:
ctx.add_class("active")
else:
ctx.remove_class("active")
self._gadget_classes[self._slider_ctx] = None
self.do_update_gadget_path(self._slider_ctx, "slider")
self._cached_style = None
state = self.get_state_flags()
target = self._slider_ctx.get_property("min-height", state)
if self._anim_initialized:
self._anim_press.min_value = self._anim_press.value
self._anim_press.max_value = target
self._anim_press.play()
self.queue_draw()
+145
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@@ -0,0 +1,145 @@
import cairo
from fabric.utils import Gdk, Gtk
from shared.widgets.animator import Animator, ease_in_out
class SmoothSwitch(Gtk.DrawingArea):
"""
Cairo-drawn switch with animated thumb, drop-in replacement for Switch.
Emits 'user-toggled' (bool) only on actual user clicks.
"""
def __init__(
self,
active: bool = False,
width: int = 44,
height: int = 24,
on_user_toggle=None,
style_classes: list | None = None,
v_align=None,
v_expand: bool = False,
h_expand: bool = False,
**kwargs,
):
super().__init__(**kwargs)
self._active = active
self._width = width
self._height = height
self._on_user_toggle = on_user_toggle
self._anim_value = 1.0 if active else 0.0
self.set_size_request(width, height)
self.set_hexpand(h_expand)
self.set_vexpand(v_expand)
if v_align is not None:
if isinstance(v_align, str):
v_align = {
"fill": Gtk.Align.FILL,
"start": Gtk.Align.START,
"end": Gtk.Align.END,
"center": Gtk.Align.CENTER,
"baseline": Gtk.Align.BASELINE,
}[v_align]
self.set_valign(v_align)
if style_classes:
ctx = self.get_style_context()
for cls in style_classes:
ctx.add_class(cls)
self._animator = Animator(
timing_function=ease_in_out,
duration=0.2,
min_value=0.0,
max_value=1.0,
tick_widget=self,
)
self._animator.connect("notify::value", lambda *_: self.queue_draw())
self.add_events(
Gdk.EventMask.BUTTON_PRESS_MASK
| Gdk.EventMask.ENTER_NOTIFY_MASK
| Gdk.EventMask.LEAVE_NOTIFY_MASK
)
self.connect("button-press-event", self._on_click)
self.connect("draw", self._on_draw)
self.connect("enter-notify-event", lambda *_: self.queue_draw())
self.connect("leave-notify-event", lambda *_: self.queue_draw())
self.show_all()
def get_active(self) -> bool:
return self._active
def set_active(self, value: bool):
"""Programmatic set — does NOT emit user-toggled."""
if value == self._active:
return
self._active = value
self._animate_to(1.0 if value else 0.0)
def _on_click(self, _, event):
if event.button != 1:
return False
self._active = not self._active
self._animate_to(1.0 if self._active else 0.0)
if self._on_user_toggle:
self._on_user_toggle(self._active)
return True
def _animate_to(self, target: float):
self._animator.pause()
self._animator.min_value = self._animator.value
self._animator.max_value = target
self._animator.value = self._animator.min_value
self._animator.play()
def _on_draw(self, _, cr: cairo.Context):
w, h = self._width, self._height
r = h / 2
margin = 2
t = self._animator.value
style = self.get_style_context()
if self._active or t > 0.0:
style.add_class("checked")
else:
style.remove_class("checked")
off_color = style.get_background_color(Gtk.StateFlags.NORMAL)
on_color = style.get_background_color(Gtk.StateFlags.CHECKED)
if self._active or t > 0.5:
thumb_color = style.get_color(Gtk.StateFlags.CHECKED)
else:
thumb_color = style.get_color(Gtk.StateFlags.NORMAL)
track_r = off_color.red + (on_color.red - off_color.red) * t
track_g = off_color.green + (on_color.green - off_color.green) * t
track_b = off_color.blue + (on_color.blue - off_color.blue) * t
track_a = off_color.alpha + (on_color.alpha - off_color.alpha) * t
cr.new_sub_path()
cr.arc(r, r, r, 0.5 * 3.14159, 1.5 * 3.14159)
cr.arc(w - r, r, r, -0.5 * 3.14159, 0.5 * 3.14159)
cr.close_path()
cr.set_source_rgba(track_r, track_g, track_b, track_a)
cr.fill()
thumb_r = r - margin
travel = w - 2 * r
thumb_x = r + travel * t
thumb_y = r
cr.arc(thumb_x, thumb_y, thumb_r, 0, 2 * 3.14159)
cr.set_source_rgba(
thumb_color.red,
thumb_color.green,
thumb_color.blue,
thumb_color.alpha,
)
cr.fill()
return False
+101
View File
@@ -0,0 +1,101 @@
from fabric.utils import GLib
from fabric.widgets.eventbox import EventBox # noqa: E402
from fabric.widgets.wayland import WaylandWindow as Window # noqa: E402
from shared.window.popup_win import PopupWindow # noqa: E402
class DismissLayer(Window):
def __init__(self, on_dismiss, **kwargs):
self.event_box = EventBox()
super().__init__(
anchor="left right top bottom",
layer="top",
exclusivity="none",
keyboard_mode="none",
child=self.event_box,
visible=False,
**kwargs,
)
self.event_box.connect("button-press-event", lambda *_: on_dismiss())
class AppletWindow(PopupWindow):
_active_popup = None
def __init__(self, **kwargs):
self._is_open = False
self._hide_timeout_id = None
self.dismiss_layer = DismissLayer(on_dismiss=self.toggle)
kwargs["keyboard_mode"] = "on-demand"
super().__init__(**kwargs)
self.add_keybinding("escape", lambda *_: self.toggle())
def toggle(self, *_):
if self._is_open:
self.close_applet()
else:
self.open_applet()
def open_applet(self):
if self._is_open:
return
self._is_open = True
active = AppletWindow._active_popup
if active and active != self:
try:
if hasattr(active, "close_applet"):
active.close_applet()
else:
active.hide()
except Exception as e:
print(f"[AppletWindow] Warning: failed to close active popup: {e}")
AppletWindow._active_popup = self
if self._hide_timeout_id is not None:
GLib.source_remove(self._hide_timeout_id)
self._hide_timeout_id = None
child = self.get_child()
if child:
child.set_opacity(1.0)
if hasattr(self, "dismiss_layer"):
self.dismiss_layer.show()
self.set_visible(True)
self.set_focus(None)
def close_applet(self):
if not self._is_open:
return
self._is_open = False
if self._hide_timeout_id is not None:
GLib.source_remove(self._hide_timeout_id)
self._hide_timeout_id = None
if hasattr(self, "dismiss_layer"):
self.dismiss_layer.hide()
self.set_visible(False)
if AppletWindow._active_popup == self:
AppletWindow._active_popup = None
def show(self):
self.open_applet()
def hide(self):
self.close_applet()
def destroy(self):
if hasattr(self, "dismiss_layer"):
self.dismiss_layer.destroy()
if self._hide_timeout_id is not None:
GLib.source_remove(self._hide_timeout_id)
super().destroy()
+33 -15
View File
@@ -7,7 +7,7 @@ from fabric.widgets.label import Label
from fabric.widgets.separator import Separator
from services.gamemode import check_gamemode, toggle_gamemode
from services.battery import BatteryService, DeviceState
from services.battery import Battery
from utils.functions import clear_children, format_duration
from utils.utils import svg_file
@@ -18,7 +18,7 @@ class EnergyModeButton(Box):
profile_name: str,
display_name: str,
icon_name: str,
battery_service: BatteryService,
battery_service: Battery,
parent,
**kwargs,
):
@@ -60,7 +60,9 @@ class EnergyModeButton(Box):
self.update_state()
def on_clicked(self, *args):
success = self.battery_service.set_power_profile(self.profile_name)
success = False
if hasattr(self.battery_service, "set_power_profile"):
success = self.battery_service.set_power_profile(self.profile_name)
if success:
# Update all profile buttons in parent
self.parent.update_energy_mode_buttons()
@@ -72,7 +74,9 @@ class EnergyModeButton(Box):
return False # Remove timeout
def update_state(self):
current_profile = self.battery_service.get_power_profile()
current_profile = None
if hasattr(self.battery_service, "get_power_profile"):
current_profile = self.battery_service.get_power_profile()
is_active = current_profile == self.profile_name
if is_active:
self.mode_icon.add_style_class("connected")
@@ -153,7 +157,7 @@ class BatteryControl(Box):
self.set_size_request(354, -1)
self.parent = parent
self.battery_service = BatteryService()
self.battery_service = Battery()
self.energy_mode_buttons = []
self.battery_widget = Box(
@@ -250,7 +254,13 @@ class BatteryControl(Box):
self.add(self.battery_widget)
self.battery_service.connect("changed", self.on_battery_changed)
self.battery_service.connect("power_profile_changed", self.on_profile_changed)
if hasattr(self.battery_service, "connect"):
try:
self.battery_service.connect(
"power_profile_changed", self.on_profile_changed
)
except TypeError:
pass # signal does not exist
# Initialize display
self.update_battery_info()
@@ -268,7 +278,11 @@ class BatteryControl(Box):
self.energy_mode_buttons.clear()
# Get available profiles
available_profiles = self.battery_service.get_available_power_profiles() or []
available_profiles = []
if hasattr(self.battery_service, "get_available_power_profiles"):
available_profiles = (
self.battery_service.get_available_power_profiles() or []
)
if not available_profiles:
no_profiles_label = Label(
@@ -333,7 +347,7 @@ class BatteryControl(Box):
return format_duration(seconds)
def update_battery_info(self):
is_present = bool(self.battery_service.get_property("IsPresent"))
is_present = self.battery_service.available
if not is_present:
self.battery_percentage_label.set_label("No Battery")
self.power_source_label.set_label("Power Source: Not Present")
@@ -341,16 +355,22 @@ class BatteryControl(Box):
return
# Update percentage in header
percentage = int(self.battery_service.get_property("Percentage") or 0)
percentage = int(self.battery_service.percent)
self.battery_percentage_label.set_label(f"{percentage}%")
# Update power source and charging info
state_code = self.battery_service.get_property("State")
state = DeviceState.get(state_code, "UNKNOWN")
if self.battery_service.charging:
state = "CHARGING"
elif self.battery_service.discharging:
state = "DISCHARGING"
elif self.battery_service.charged:
state = "FULLY_CHARGED"
else:
state = "UNKNOWN"
if state in ["CHARGING", "PENDING_CHARGE"]:
self.power_source_label.set_label("Power Source: Power Adapter")
seconds_to_full = int(self.battery_service.get_property("TimeToFull") or 0)
seconds_to_full = self.battery_service.time_to_full
time_to_full = self._format_time(seconds_to_full)
if time_to_full != "N/A" and time_to_full != "0m":
self.charging_time_label.set_label(
@@ -363,9 +383,7 @@ class BatteryControl(Box):
self.charging_time_label.set_label("Fully Charged")
elif state in ["DISCHARGING", "PENDING_DISCHARGE"]:
self.power_source_label.set_label("Power Source: Battery")
seconds_to_empty = int(
self.battery_service.get_property("TimeToEmpty") or 0
)
seconds_to_empty = self.battery_service.time_remaining
time_to_empty = self._format_time(seconds_to_empty)
if time_to_empty != "N/A" and not time_to_empty.startswith(
"4553h"
+17 -27
View File
@@ -1,8 +1,9 @@
from fabric.widgets.box import Box
from fabric.widgets.centerbox import CenterBox
from fabric.widgets.eventbox import EventBox
from gi.repository import GLib
from utils.roam import modus_service
from shared.window.popup_window import PopupWindow
from shared.window.applet_window import AppletWindow
dropdowns = []
@@ -17,22 +18,21 @@ def dropdown_divider(comment):
)
class ModusDropdown(PopupWindow):
class ModusDropdown(AppletWindow):
def __init__(self, dropdown_children=None, dropdown_id=None, **kwargs):
super().__init__(
layer="top",
exclusivity="auto",
name="dropdown-menu",
title="modus",
keyboard_mode="none",
visible=False,
**kwargs,
)
self.id = dropdown_id or str(len(dropdowns))
dropdowns.append(self)
self._mousecapture_parent = None # Will be set by mousecapture
self.connect("notify::visible", self._on_visible_changed)
modus_service.connect("dropdowns-hide-changed", self.hide_dropdown)
self.dropdown = Box(
@@ -51,42 +51,32 @@ class ModusDropdown(PopupWindow):
)
self.children = [self.event_box]
self.add_keybinding("Escape", self.hide_dropdown)
self.add_keybinding("escape", self.hide_dropdown)
def toggle_dropdown(self, button, parent=None):
self.set_visible(not self.is_visible())
self.toggle()
modus_service.current_dropdown = self.id if self.is_visible() else None
def _init_mousecapture(self, mousecapture):
"""Store reference to mousecapture parent for hiding"""
self._mousecapture_parent = mousecapture
def hide_dropdown(self, widget, event):
def hide_dropdown(self, *_):
if self.is_visible():
self.hide()
if str(modus_service.current_dropdown) == str(self.id):
modus_service.current_dropdown = None
GLib.idle_add(lambda: self.hide())
def _on_visible_changed(self, *_):
if self.is_visible():
modus_service.current_dropdown = self.id
elif str(modus_service.current_dropdown) == str(self.id):
modus_service.current_dropdown = None
def hide_via_mousecapture(self):
"""Hide dropdown via mousecapture parent"""
if self._mousecapture_parent:
self._mousecapture_parent.hide_child_window()
def _set_mousecapture(self, visible: bool) -> None:
self.set_visible(visible)
if visible:
modus_service.current_dropdown = self.id
else:
if str(modus_service.current_dropdown) == str(self.id):
modus_service.current_dropdown = None
self.hide()
def on_cursor_enter(self, *_):
self.set_visible(True)
self.show()
def on_cursor_leave(self, *_):
if self.is_hovered():
return
self.set_visible(False)
self.hide()
modus_service.dropdowns_hide = not modus_service.dropdowns_hide
def destroy(self):
-298
View File
@@ -1,298 +0,0 @@
from fabric.utils import Any, Gdk, cairo, GLib
from fabric.widgets.eventbox import EventBox
from fabric.widgets.wayland import WaylandWindow as Window
from fabric.widgets.widget import Widget
from gi.repository import GtkLayerShell # type: ignore
from utils.monitors import HyprlandWithMonitors
from utils.roam import modus_service
class MouseCapture(Window):
"""A background overlay that captures outside clicks without blocking child window interactions"""
def __init__(self, layer: str, child_window: Window, **kwargs):
super().__init__(
layer=layer, # Use the passed layer
anchor="top bottom left right",
exclusivity="auto",
title="modus",
name="MouseCapture",
keyboard_mode="none", # Don't steal keyboard
all_visible=False,
visible=False,
**kwargs,
)
GtkLayerShell.set_exclusive_zone(self, -1)
self.child_window = child_window
# Ensure child window is on overlay layer to be above this capture
if hasattr(self.child_window, "layer"):
self.child_window.layer = "overlay"
if hasattr(self.child_window, "_init_mousecapture"):
self.child_window._init_mousecapture(self)
# Create transparent event box that captures clicks
self.event_box = EventBox(
events=[
"button-press-event",
"button-release-event",
"pointer-motion-mask", # Listen for mouse movement
"enter-notify-mask",
],
all_visible=True,
)
self.event_box.connect("button-press-event", self.on_overlay_click)
self.event_box.connect("motion-notify-event", self.on_mouse_motion)
self.event_box.connect("enter-notify-event", self.on_mouse_motion)
self.children = [self.event_box]
self._hyprland = HyprlandWithMonitors()
self._cursor_pointer = Gdk.Cursor.new_from_name(
Gdk.Display.get_default(), "pointer"
)
self._cursor_default = None # Resets to default arrow
# Make the overlay transparent
self.set_app_paintable(True)
self.connect("draw", self.on_draw)
self.connect("size-allocate", lambda *_: self.update_input_region())
self.connect("map", lambda *_: self.update_input_region())
self.connect("notify::visible", lambda *_: self.update_input_region())
# Add escape key binding to child window
if hasattr(self.child_window, "add_keybinding"):
self.child_window.add_keybinding("Escape", self.hide_child_window)
def on_draw(self, _widget, cr):
"""Make overlay transparent"""
cr.set_source_rgba(0, 0, 0, 0) # Fully transparent
cr.set_operator(cairo.OPERATOR_SOURCE)
cr.paint()
return False
def _get_child_window_bounds(self) -> tuple[int, int, int, int]:
"""Calculates absolute screen bounds for the child window using Gdk origin"""
try:
window = self.child_window.get_window()
if not window:
# Fallback to allocation if window isn't mapped yet
alloc = self.child_window.get_allocation()
return 0, 0, alloc.width, alloc.height
# get_origin provides absolute screen coordinates
success, x, y = window.get_origin()
if not success:
alloc = self.child_window.get_allocation()
return 0, 0, alloc.width, alloc.height
alloc = self.child_window.get_allocation()
return x, y, alloc.width, alloc.height
except Exception as e:
print(f"Error calculating child window bounds: {e}")
alloc = self.child_window.get_allocation()
return 0, 0, alloc.width, alloc.height
def _get_widget_absolute_bounds(self, widget: Widget) -> tuple[int, int, int, int]:
"""Calculates absolute screen bounds for a widget in another window"""
try:
toplevel = widget.get_toplevel()
if not toplevel or not toplevel.get_window():
return 0, 0, 0, 0
# Get the origin of the window containing the widget
success, wx, wy = toplevel.get_window().get_origin()
if not success:
return 0, 0, 0, 0
# Get relative position within toplevel
alloc = widget.get_allocation()
rx, ry = widget.translate_coordinates(toplevel, 0, 0) or (0, 0)
return wx + rx, wy + ry, alloc.width, alloc.height
except Exception as e:
print(f"Error calculating widget absolute bounds: {e}")
return 0, 0, 0, 0
def update_input_region(self):
"""Punches holes in the input region for the trigger button and child window"""
window = self.get_window()
if not window:
return
try:
# Full screen region
alloc = self.get_allocation()
region = cairo.Region(cairo.RectangleInt(0, 0, alloc.width, alloc.height))
# Punch hole for trigger button (relative to this overlay window)
pointing_widget = getattr(self.child_window, "_pointing_widget", None)
if pointing_widget:
# get_widget_absolute_bounds returns screen-absolute coords.
# Since overlay is full screen on its monitor, we just need to subtract its monitor's X/Y
px, py, pw, ph = self._get_widget_absolute_bounds(pointing_widget)
monitor = self._hyprland.display.get_monitor_at_window(window)
if monitor:
mx, my = monitor.get_geometry().x, monitor.get_geometry().y
region.subtract(cairo.RectangleInt(px - mx, py - my, pw, ph))
# Punch hole for child window
cx, cy, cw, ch = self._get_child_window_bounds()
monitor = self._hyprland.display.get_monitor_at_window(window)
if monitor:
mx, my = monitor.get_geometry().x, monitor.get_geometry().y
region.subtract(cairo.RectangleInt(cx - mx, cy - my, cw, ch))
window.input_shape_combine_region(region, 0, 0)
except Exception as e:
print(f"Error updating input region: {e}")
def on_mouse_motion(self, _widget, event):
"""Update cursor feedback based on position"""
# (This is mostly redundant now with input regions but kept for extra safety)
if not self.child_window.is_visible():
return False
return False
def on_overlay_click(self, _widget, event):
"""Handle overlay clicks - check if click is outside child window"""
if not self.child_window.is_visible():
return False
# Support double and triple clicks too
if event.type not in [
Gdk.EventType.BUTTON_PRESS,
Gdk.EventType._2BUTTON_PRESS,
Gdk.EventType._3BUTTON_PRESS,
]:
return False
# Use window-local coordinates for robust detection
click_x = event.x
click_y = event.y
# Get window position relative to monitor for absolute -> local conversion
window = self.get_window()
mx, my = 0, 0
if window:
monitor = self._hyprland.display.get_monitor_at_window(window)
if monitor:
geom = monitor.get_geometry()
mx, my = geom.x, geom.y
# Check if click is on the "trigger" (pointing) widget
pointing_widget = getattr(self.child_window, "_pointing_widget", None)
if pointing_widget:
px_abs, py_abs, pw, ph = self._get_widget_absolute_bounds(pointing_widget)
px, py = px_abs - mx, py_abs - my
if px <= click_x <= px + pw and py <= click_y <= py + ph:
# Clicked the button that opened us - hide and consume
self.hide_child_window()
return True
# Get child window bounds (monitor-relative)
cx_abs, cy_abs, cw, ch = self._get_child_window_bounds()
cx, cy = cx_abs - mx, cy_abs - my
# Check if click is inside child window bounds
inside_child = cx <= click_x <= cx + cw and cy <= click_y <= cy + ch
if not inside_child:
# Click is outside child window - hide it immediately
# No delay to avoid race conditions with toggle buttons
self.hide_child_window()
return True # Consume the event
# Click is inside child window - don't consume event
return False
def show_child_window(self, widget: Widget = None, event: Any = None) -> None:
self.set_child_window_visible(True)
def hide_child_window(self, widget: Widget = None, event: Any = None) -> None:
self.set_child_window_visible(False)
def set_child_window_visible(self, visible: bool) -> None:
if visible:
# Connect to child window size changes to keep input region in sync
self._size_handler = self.child_window.connect(
"size-allocate", lambda *_: self.update_input_region()
)
self.child_window.show()
self.show()
# Force update with a small delay to ensure window is mapped
GLib.timeout_add(50, self.update_input_region)
else:
if hasattr(self, "_size_handler") and self._size_handler:
self.child_window.disconnect(self._size_handler)
self._size_handler = None
self.child_window.hide()
self.hide()
# Update styling on the trigger button
pointing_widget = getattr(self.child_window, "_pointing_widget", None)
if pointing_widget:
if visible:
pointing_widget.add_style_class("active")
else:
pointing_widget.remove_style_class("active")
if hasattr(self.child_window, "_set_mousecapture"):
self.child_window._set_mousecapture(visible)
def toggle_mousecapture(self, *_) -> None:
if self.is_visible():
self.set_child_window_visible(False)
else:
self.set_child_window_visible(True)
class DropDownMouseCapture(MouseCapture):
"""A specialized MouseCapture for dropdown menus with service integration"""
def __init__(self, *args, **kwargs):
super().__init__(*args, **kwargs)
modus_service.connect("dropdowns-hide-changed", self.dropdowns_hide_changed)
def hide_child_window(self, widget: Widget = None, event: Any = None) -> None:
"""Hide child window and update dropdown service state"""
# Update service state before hiding to prevent conflicts
if hasattr(self.child_window, "id"):
if str(modus_service.current_dropdown) == str(self.child_window.id):
modus_service.current_dropdown = None
super().hide_child_window(widget, event)
def dropdowns_hide_changed(self, widget: Widget = None, event: Any = None) -> None:
"""Handle dropdown service hide changes"""
if hasattr(self.child_window, "id"):
if modus_service.current_dropdown == self.child_window.id:
return
return self.hide_child_window(widget, event)
def destroy(self):
"""Clean up signal connections"""
try:
modus_service.disconnect_by_func(self.dropdowns_hide_changed)
except Exception:
pass
super().destroy()
def add_destroy_to_mousecapture():
# Base MouseCapture
def mc_destroy(self):
# Child window should be destroyed by its owner, but we should null references
self.child_window = None
Window.destroy(self)
MouseCapture.destroy = mc_destroy
# Apply destroy to base class
add_destroy_to_mousecapture()
+190
View File
@@ -0,0 +1,190 @@
from fabric.utils import Gdk, GLib, Gtk
from fabric.widgets.wayland import WaylandWindow
from gi.repository import GtkLayerShell
EDGE_MARGIN = 0
def _get_monitor_geometry(widget: Gtk.Widget) -> tuple[int, int]:
screen = Gdk.Screen.get_default()
window = widget.get_toplevel().get_window()
if window is None:
return 0, screen.get_width()
monitor_index = screen.get_monitor_at_window(window)
geo = screen.get_monitor_geometry(monitor_index)
return geo.x, geo.width
class PopupWindow(WaylandWindow):
def __init__(
self,
parent: WaylandWindow | None = None,
pointing_to: Gtk.Widget | None = None,
margin: tuple[int, ...] | str = "0px 0px 0px 0px",
**kwargs,
):
super().__init__(**kwargs)
self.exclusivity = "none"
self._parent = parent
self._pointing_widget = pointing_to
self._base_margin = self.extract_margin(margin)
self.margin = self._base_margin.values()
self._initial_position = True
self.connect("notify::visible", self.do_update_handlers)
def get_coords_for_widget(self, widget: Gtk.Widget) -> tuple[int, int]:
if not ((toplevel := widget.get_toplevel()) and toplevel.is_toplevel()):
return 0, 0
allocation = widget.get_allocation()
x, y = widget.translate_coordinates(toplevel, allocation.x, allocation.y) or (
0,
0,
)
return round(x / 2), round(y / 2)
def set_pointing_to(self, widget: Gtk.Widget | None):
if self._pointing_widget:
try:
self._pointing_widget.disconnect_by_func(self.do_handle_size_allocate)
except Exception:
pass
self._pointing_widget = widget
return self.do_update_handlers()
def get_parent_window(self):
if not self._parent:
return None
if hasattr(self._parent, "anchor"):
return self._parent
toplevel = self._parent.get_toplevel()
if hasattr(toplevel, "anchor"):
return toplevel
return None
def do_update_handlers(self, *_):
if not self._pointing_widget:
return
if not self.get_visible():
try:
self._pointing_widget.disconnect_by_func(self.do_handle_size_allocate)
self.disconnect_by_func(self.do_handle_size_allocate)
except Exception:
pass
return
self._pointing_widget.connect("size-allocate", self.do_handle_size_allocate)
self.connect("size-allocate", self.do_handle_size_allocate)
GLib.timeout_add(10, self._do_delayed_reposition)
def _do_delayed_reposition(self):
self._initial_position = True
self.do_reposition(self.do_calculate_edges())
return False
def do_handle_size_allocate(self, *_):
if self.get_visible() and not self._initial_position:
return
return self.do_reposition(self.do_calculate_edges())
def do_calculate_edges(self):
move_axe = "x"
parent_window = self.get_parent_window()
if not parent_window:
return move_axe
parent_anchor = parent_window.anchor
if len(parent_anchor) == 1:
if GtkLayerShell.Edge.TOP in parent_anchor:
self.anchor = "left top"
else:
self.anchor = "left bottom"
return move_axe
if len(parent_anchor) != 3:
return move_axe
if (
GtkLayerShell.Edge.LEFT in parent_anchor
and GtkLayerShell.Edge.RIGHT in parent_anchor
):
move_axe = "x"
if GtkLayerShell.Edge.TOP in parent_anchor:
self.anchor = "left top"
else:
self.anchor = "left bottom"
elif (
GtkLayerShell.Edge.TOP in parent_anchor
and GtkLayerShell.Edge.BOTTOM in parent_anchor
):
move_axe = "y"
if GtkLayerShell.Edge.RIGHT in parent_anchor:
self.anchor = "top right"
else:
self.anchor = "top left"
return move_axe
def do_reposition(self, move_axe: str):
parent_window = self.get_parent_window()
if not parent_window:
return
parent_margin = parent_window.margin
parent_x_margin, parent_y_margin = parent_margin[0], parent_margin[3]
height = self.get_allocated_height()
width = self.get_allocated_width()
monitor_x, monitor_width = _get_monitor_geometry(parent_window)
if self._pointing_widget:
coords = self.get_coords_for_widget(self._pointing_widget)
coords_centered = (
round(coords[0] + self._pointing_widget.get_allocated_width() / 2),
round(coords[1] + self._pointing_widget.get_allocated_height() / 2),
)
else:
coords_centered = (
round(parent_window.get_allocated_width() / 2),
round(parent_window.get_allocated_height() / 2),
)
if move_axe == "x":
if len(parent_window.anchor) == 1:
bar_width = parent_window.get_allocated_width()
bar_left = (monitor_width - bar_width) // 2
raw_margin = round((bar_left + coords_centered[0]) - (width / 2))
else:
raw_margin = round((parent_x_margin + coords_centered[0]) - (width / 2))
min_margin = EDGE_MARGIN
max_margin = monitor_width - width - EDGE_MARGIN
clamped = max(min_margin, min(raw_margin, max_margin))
position_margins = (0, 0, 0, clamped)
else:
raw_margin = round((parent_y_margin + coords_centered[1]) - (height / 2))
monitor_height = Gdk.Screen.get_default().get_height()
min_margin = EDGE_MARGIN
max_margin = monitor_height - height - EDGE_MARGIN
clamped = max(min_margin, min(raw_margin, max_margin))
position_margins = (clamped, 0, 0, 0)
new_margin = tuple(
a + b for a, b in zip(position_margins, self._base_margin.values())
)
new_margin = (
max(0, new_margin[0]),
new_margin[1],
max(0, new_margin[2]),
new_margin[3],
)
self.margin = new_margin
self._initial_position = False
-192
View File
@@ -1,192 +0,0 @@
import contextlib
from fabric.utils import Gdk, Gtk
from fabric.widgets.wayland import WaylandWindow
from gi.repository import GtkLayerShell
from utils.monitors import HyprlandWithMonitors
class PopupWindow(WaylandWindow):
"""A simple popover window that can point to a widget."""
def __init__(
self,
parent: WaylandWindow,
pointing_to: Gtk.Widget | None = None,
margin: tuple[int, ...] | str = "0px 0px 0px 0px",
enable_boundary_checking: bool = True,
**kwargs,
):
super().__init__(**kwargs)
self.exclusivity = "none"
self._is_centered = False
self._parent = parent
self._pointing_widget = pointing_to
self._hyprland = HyprlandWithMonitors()
self._base_margin = self.extract_margin(margin)
self.margin = self._base_margin.values()
self._enable_boundary_checking = enable_boundary_checking
self.connect("notify::visible", self.do_update_handlers)
def get_coords_for_widget(self, widget: Gtk.Widget) -> tuple[int, int]:
if not ((toplevel := widget.get_toplevel()) and toplevel.is_toplevel()): # type: ignore
return 0, 0
allocation = widget.get_allocation()
x, y = widget.translate_coordinates(toplevel, allocation.x, allocation.y) or (
0,
0,
)
return round(x / 2), round(y / 2)
def set_pointing_to(self, widget: Gtk.Widget | None):
if self._pointing_widget:
with contextlib.suppress(Exception):
self._pointing_widget.disconnect_by_func(self.do_handle_size_allocate)
self._pointing_widget = widget
return self.do_update_handlers()
def do_update_handlers(self, *_):
if not self._pointing_widget:
return
if not self.get_visible():
try:
self._pointing_widget.disconnect_by_func(self.do_handle_size_allocate)
self.disconnect_by_func(self.do_handle_size_allocate)
except Exception:
pass
return
self._pointing_widget.connect("size-allocate", self.do_handle_size_allocate)
self.connect("size-allocate", self.do_handle_size_allocate)
return self.do_handle_size_allocate()
def do_handle_size_allocate(self, *_):
return self.do_reposition(self.do_calculate_edges())
def do_calculate_edges(self):
move_axe = "x"
parent_anchor = self._parent.anchor
if len(parent_anchor) != 3:
self.anchor = "left bottom"
self._is_centered = True
return move_axe
if (
GtkLayerShell.Edge.LEFT in parent_anchor
and GtkLayerShell.Edge.RIGHT in parent_anchor
):
# horizontal -> move on x-axies
move_axe = "x"
if GtkLayerShell.Edge.TOP in parent_anchor:
self.anchor = "left top"
else:
self.anchor = "left bottom"
elif (
GtkLayerShell.Edge.TOP in parent_anchor
and GtkLayerShell.Edge.BOTTOM in parent_anchor
):
# vertical -> move on y-axies
move_axe = "y"
if GtkLayerShell.Edge.RIGHT in parent_anchor:
self.anchor = "top right"
else:
self.anchor = "top left"
self._is_centered = False
return move_axe
def do_reposition(self, move_axe: str):
parent_margin = self._parent.margin
parent_x_margin, parent_y_margin = parent_margin[0], parent_margin[3]
height = self.get_allocated_height()
width = self.get_allocated_width()
# Get monitor geometry for boundary checking
current_monitor_id = self._hyprland.get_current_gdk_monitor_id()
if current_monitor_id is not None:
monitor = self._hyprland.display.get_monitor(current_monitor_id)
monitor_geometry = monitor.get_geometry()
monitor_x, monitor_y = monitor_geometry.x, monitor_geometry.y
monitor_width, monitor_height = (
monitor_geometry.width,
monitor_geometry.height,
)
else:
# Fallback to default screen
screen = Gdk.Screen.get_default()
monitor_x, monitor_y = 0, 0
monitor_width, monitor_height = screen.get_width(), screen.get_height()
if self._pointing_widget:
coords = self.get_coords_for_widget(self._pointing_widget)
coords_centered = (
round(coords[0] + self._pointing_widget.get_allocated_width() / 2),
round(coords[1] + self._pointing_widget.get_allocated_height() / 2),
)
else:
coords_centered = (
round(self._parent.get_allocated_width() / 2),
round(self._parent.get_allocated_height() / 2),
)
if self._is_centered:
# Calculate centered position with boundary checking
centered_x = (
(monitor_width / 2 - self._parent.get_allocated_width() / 2) - width / 2
) + coords_centered[0]
# Apply boundary checking only if enabled
if self._enable_boundary_checking:
if centered_x < monitor_x:
centered_x = monitor_x
elif centered_x + width > monitor_x + monitor_width:
centered_x = monitor_x + monitor_width - width
self.margin = tuple(
a + b
for a, b in zip(
(0, 0, 0, centered_x),
self._base_margin.values(),
)
)
return
# Calculate position with boundary checking
if move_axe == "x":
# Horizontal positioning
calculated_x = round((parent_x_margin + coords_centered[0]) - (width / 2))
# Apply boundary checking only if enabled
if self._enable_boundary_checking:
if calculated_x < monitor_x:
calculated_x = monitor_x
elif calculated_x + width > monitor_x + monitor_width:
calculated_x = monitor_x + monitor_width - width
margin_values = (0, 0, 0, calculated_x)
else:
# Vertical positioning
calculated_y = round((parent_y_margin + coords_centered[1]) - (height / 2))
# Apply boundary checking only if enabled
if self._enable_boundary_checking:
if calculated_y < monitor_y:
calculated_y = monitor_y
elif calculated_y + height > monitor_y + monitor_height:
calculated_y = monitor_y + monitor_height - height
margin_values = (calculated_y, 0, 0, 0)
self.margin = tuple(
a + b
for a, b in zip(
margin_values,
self._base_margin.values(),
)
)