♻️ refactor(dock): overhaul dock implementation for improved performance and maintainability
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@@ -1,26 +1,33 @@
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import contextlib
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import gi # type: ignore
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from gi.repository import Gdk, Gtk, GtkLayerShell # type: ignore
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from widgets.wayland import WaylandWindow
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from utils.monitors import HyprlandWithMonitors
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gi.require_version("GtkLayerShell", "0.1")
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class PopupWindow(WaylandWindow):
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"""A simple popover window that can point to a widget."""
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def __init__(
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self,
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parent: WaylandWindow,
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pointing_to: Gtk.Widget | None = None,
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margin: tuple[int, ...] | str = "0px 0px 0px 0px",
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enable_boundary_checking: bool = True,
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**kwargs,
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):
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super().__init__(**kwargs)
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self.exclusivity = "none"
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self._is_centered = False
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self._parent = parent
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self._pointing_widget = pointing_to
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self._hyprland = HyprlandWithMonitors()
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self._base_margin = self.extract_margin(margin)
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self.margin = self._base_margin.values()
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self._enable_boundary_checking = enable_boundary_checking
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self.connect("notify::visible", self.do_update_handlers)
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@@ -36,10 +43,8 @@ class PopupWindow(WaylandWindow):
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def set_pointing_to(self, widget: Gtk.Widget | None):
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if self._pointing_widget:
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try:
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with contextlib.suppress(Exception):
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self._pointing_widget.disconnect_by_func(self.do_handle_size_allocate)
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except Exception:
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pass
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self._pointing_widget = widget
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return self.do_update_handlers()
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@@ -68,12 +73,15 @@ class PopupWindow(WaylandWindow):
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parent_anchor = self._parent.anchor
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if len(parent_anchor) != 3:
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self.anchor = "left bottom"
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self._is_centered = True
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return move_axe
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if (
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GtkLayerShell.Edge.LEFT in parent_anchor
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and GtkLayerShell.Edge.RIGHT in parent_anchor
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):
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# horizontal -> move on x-axies
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move_axe = "x"
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if GtkLayerShell.Edge.TOP in parent_anchor:
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self.anchor = "left top"
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@@ -83,12 +91,14 @@ class PopupWindow(WaylandWindow):
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GtkLayerShell.Edge.TOP in parent_anchor
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and GtkLayerShell.Edge.BOTTOM in parent_anchor
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):
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# vertical -> move on y-axies
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move_axe = "y"
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if GtkLayerShell.Edge.RIGHT in parent_anchor:
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self.anchor = "top right"
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else:
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self.anchor = "top left"
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self._is_centered = False
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return move_axe
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def do_reposition(self, move_axe: str):
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@@ -98,48 +108,84 @@ class PopupWindow(WaylandWindow):
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height = self.get_allocated_height()
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width = self.get_allocated_width()
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screen = Gdk.Screen.get_default()
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screen_width = screen.get_width()
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# Get monitor geometry for boundary checking
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current_monitor_id = self._hyprland.get_current_gdk_monitor_id()
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if current_monitor_id is not None:
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monitor = self._hyprland.display.get_monitor(current_monitor_id)
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monitor_geometry = monitor.get_geometry()
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monitor_x, monitor_y = monitor_geometry.x, monitor_geometry.y
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monitor_width, monitor_height = monitor_geometry.width, monitor_geometry.height
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else:
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# Fallback to default screen
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screen = Gdk.Screen.get_default()
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monitor_x, monitor_y = 0, 0
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monitor_width, monitor_height = screen.get_width(), screen.get_height()
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if self._pointing_widget:
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coords = self.get_coords_for_widget(self._pointing_widget)
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if coords[0] + width > screen_width:
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coords_centered = (
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round(
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coords[0]
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- (width - self._pointing_widget.get_allocated_width())
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),
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round(coords[1] + self._pointing_widget.get_allocated_height() / 2),
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)
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else:
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coords_centered = (
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round(coords[0]),
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round(coords[1] + self._pointing_widget.get_allocated_height() / 2),
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)
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coords_centered = (
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round(coords[0] + self._pointing_widget.get_allocated_width() / 2),
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round(coords[1] + self._pointing_widget.get_allocated_height() / 2),
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)
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else:
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coords_centered = (
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round(self._parent.get_allocated_width() / 2),
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round(self._parent.get_allocated_height() / 2),
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)
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if self._is_centered:
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# Calculate centered position with boundary checking
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centered_x = (
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(monitor_width / 2 - self._parent.get_allocated_width() / 2)
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- width / 2
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) + coords_centered[0]
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# Apply boundary checking only if enabled
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if self._enable_boundary_checking:
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if centered_x < monitor_x:
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centered_x = monitor_x
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elif centered_x + width > monitor_x + monitor_width:
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centered_x = monitor_x + monitor_width - width
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self.margin = tuple(
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a + b
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for a, b in zip(
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(0, 0, 0, centered_x),
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self._base_margin.values(),
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)
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)
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return
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# Calculate position with boundary checking
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if move_axe == "x":
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# Horizontal positioning
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calculated_x = round((parent_x_margin + coords_centered[0]) - (width / 2))
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# Apply boundary checking only if enabled
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if self._enable_boundary_checking:
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if calculated_x < monitor_x:
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calculated_x = monitor_x
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elif calculated_x + width > monitor_x + monitor_width:
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calculated_x = monitor_x + monitor_width - width
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margin_values = (0, 0, 0, calculated_x)
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else:
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# Vertical positioning
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calculated_y = round((parent_y_margin + coords_centered[1]) - (height / 2))
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# Apply boundary checking only if enabled
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if self._enable_boundary_checking:
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if calculated_y < monitor_y:
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calculated_y = monitor_y
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elif calculated_y + height > monitor_y + monitor_height:
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calculated_y = monitor_y + monitor_height - height
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margin_values = (calculated_y, 0, 0, 0)
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self.margin = tuple(
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a + b
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for a, b in zip(
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(
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(
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0,
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0,
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0,
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round((parent_x_margin + coords_centered[0])),
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)
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if move_axe == "x"
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else (
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round((parent_y_margin + coords_centered[1]) - (height / 2)),
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0,
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0,
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0,
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)
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),
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margin_values,
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self._base_margin.values(),
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)
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)
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