refactor: remove unused signal parameters from event handlers
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@@ -734,7 +734,7 @@ class PlayerBox(Box):
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self._seek_timeout = GLib.timeout_add(1000, self._clear_seeking)
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return False
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def _on_change_value(self, scale, scroll, value):
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def _on_change_value(self, scale, _scroll, value):
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if not self.player or self.exit:
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return False
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self._user_seeking = True
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@@ -511,7 +511,7 @@ class ModusControlCenter(AppletWindow):
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# Connect to visibility changes for cleanup
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self.connect("notify::visible", self._on_visibility_changed)
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def _on_visibility_changed(self, widget, param):
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def _on_visibility_changed(self, widget, _param):
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"""Handle visibility changes for resource management"""
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if not self.get_visible():
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# Suspend player updates
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